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Uncategorized

Gioteck: DF-1 DuelFuel Ammo Box Review.

The Gioteck DF-1 DuelFuel Ammo Box for the Xbox 360 and PlayStation 3 takes charging your controllers to a whole new level! Packaged within a full metal jacket casing, the DF-1 DuelFuel Ammo Box eliminates the clutter and wires that surround your Xbox 360 or PlayStation 3 whilst charging your battery packs. While most plug and charge kits can only accommodate one controller at a time the DF-1 DuelFuel Ammo Box can accommodate two. Additionally, the charge kit is powered by A/C power, which means you can plug it into any main power source and achieve a much faster charging time than conventional USB charge kits.

Another upside to the DF-1 DuelFuel Ammo Box is its authentic military design, which is appealing to the eye and easy to store either next to your console or within a suitable storage area; however, I suggest leaving it out in full view as it truly compliments your console space.

When it comes to charging, the DF-1 Duel Ammo Box features external charge indicators that will allow you to keep track of the current charge status of your controllers. Additionally the charge kit for the Xbox 360 comes standard with two contact charging battery packs, which is perfect for gamers who need their controllers at peak performance all the time.

The Conclusion:
Gioteck definitely has a wide variety of products that compliment gaming in a really unique, stylish and visually appealing fashion. While the DF-1 DuelFuel Ammo Box is definitely a great piece of kit to look at, it is also a great alternative to the stock standard plug and charge kits on the market at the moment.

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Nintendo 3DS Reviews Reviews

Steel Diver Review

Welcome to the world of submarines:
When I first came across Steel Diver I felt very intrigued by this title, it seemed very different from other games on the market and offered some very unique gameplay on the 3DS console. Let’s find out if Steel Diver is as unique as it looks… Periscope down, review up.

Story: 
Steel Diver takes place in 19xx (yes, this is not very specific) when a rogue nation has invaded its neighbouring countries and is placing the world in danger. A secret submarine fleet has been banded together to stop the chaos and destruction. Ok, so the storyline is a little shallow but it works for Steel Diver.

Gameplay:
The campaign mode in Steel Diver is not particularly long , although it can be very addictive and engaging. In the beginning of each mission, you are given a rundown of the conflict that you will be facing and then it’s off to select one of the three submarines to use in the mission. You can either choose either a compact, midsized or a large submarine to go about destroying other ships.Compact submarine: The compact submarine offers easy movement, although no pitch wheel is used for positioning the sub. Torpedoes fire vertically and horizontally, which comes in handy when facing multiple enemies. The downside is it only fires one torpedo at a time.Midsized submarine: The midsized submarine offers easy movement and can fire off two torpedoes one after the other. The downside is that the torpedoes are fired horizontally, so you will have to position the sub using the pitch wheel in order to fire at ships that are on the surface.Large submarine: The large submarine is slightly harder to manoeuvre and can be a slight pain, but it does fire four horizontal torpedoes that results in maximum damage on enemy ships and submarines. Similar to the midsized submarine in order to fire at ships on the surface you will need to use the pitch wheel to position your torpedoes trajectory.In most missions, I used with the compact sub as it was far easier to manoeuvre through each mission and easier to destroy ships or other submarines. The downside was it took a little longer to do all this.

Periscope Strike:
In this gameplay mode players need to control their periscope by using side-to-side movements while tapping on the touch screen to fire torpedo’s at enemies. This is by far one of the best features of Steel Diver.Steel Commander:
Steel Commander is more of a turn-based gameplay mode. Each player takes a turn moving their fleet and the game is over once all the ships or supply ships are destroyed. This mode offers a think before you act approach and brings a very nice multiplayer aspect to this title (I would call it a modern day version of battleships).


Controls: 

The submarines are controlled via the touch screen, which is made to look like a control panel in a submarine (Thumbs up). Players can use the touch screen’s interface to control several different functions of the submarine, from the speed, depth, pitch and offensive measures. In theory, this sounds simple enough but becomes tricky when you are faced with multiple enemies. You may find yourself stumbling with the control system at first but after a little practice, you will be blowing enemy ships and submarines out of the water very soon.Sound: 
Steel Diver offers great sound; you can hear the sonar of your submarine in the background, as well as the bubbling of the water around your sub. The background music definitely sets the mood in Steel Diver. A note I would like to make is the Nintendo 3DS itself sounds fantastic and is far more superior in the sound department than other handheld console on the market at the moment.Graphics:Although this title is a 2D side-scroller it does not seem to make much use of 3DS’s 3D potential, except while playing Periscope Strike, which looks amazing in 3D. Overall, Steel Diver looks great in the Periscope Strike mode but not that great during the side-scrolling missions.

Conclusion: 
Steel Diver is definitely a title you should have in your 3DS collection; it offers unique intuitive gameplay, great sound and a decent control scheme. The only downside is the fact that Steel Diver does not look as great as it should. Periscope Strike is where this title shines and honestly, it should have had loads more missions that incorporated it.The Breakdown: 
Storyline: 5/10
Gameplay: 7/10
Controls: 8/10
Sound: 8.5/10
Graphics: 6/10

Predominantly reviewed on Nintendo 3DS.

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News

rAge 2012: T-shirt Terrorist

Walking the floor of rAge, people tend to notice the bigger stalls first and the little ones seem to fall by the wayside. One such stand is that of the T-shirt Terrorist, a Johannesburg based shop that sells and designs satirical and offensive T-shirts. We caught up with Richard Foxcroft aka “Harry Fokker”, the sole proprietor of the business. The T-shirt Terrorist was started in 2003 after a flow of too many ideas at once. Out of those ideas, the business of selling these awesome shirts was born.

According to Foxcroft, he tries to create one shirt design per week, that’s around 52 designs a year. The T-shirt Terrorist is primarily an online store but they also operate out of the Randburg Flea Market and Brightwater Commons. As mentioned before, the business is run and owned by Foxcroft, leaving loads of room for his creativity to flow without any restrictions.

The styles of the shirts vary from being offensive to being outright hilarious. The inspiration comes from current pop culture but derives more from nerd culture than anything else. There are also various shirts that boast designs that are very similar to the memes of today. However, they are not that plain in their design as each shirt seems to have a slight twist the design to make it more humorous.

If you’re a bit of an unusual T-shirt collector like myself, then you’ll definitely want to check them out.

If you would like to win one of these awesome shirts at rAge, then head over to the T-shirt terrorist stall and say “ITF Gaming sent me”. The first two people to get there and say that phrase, will win a shirt of their choice. Please leave your name and number with Richard and we’ll contact you for a photo op.

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Nintendo 3DS Reviews Nintendo Reviews

Super Pokémon Rumble Review

Super Pokémon Rumble has finally ventured onto the Nintendo 3DS. While this title is the first Pokémon game to grace our presence in stereoscopic 3D, we ask ourselves does it live up to the standards of the previous Pokémon titles or is it just a weak attempt to get Pokémon on the Nintendo 3DS? Let’s find out!

Super Pokémon Rumble is the latest spin-off developed by Nintendo-owned studio Ambrella, creators of Hey You, Pikachu! for the N64, Pokémon Dash on DS and Pokémon Rumble, a bite-sized downloadable game released into the wilds of Nintendo’s WiiWare service.

Gameplay: 
The basic premise of this title is simple, take on numerous toy versions of Pokémon in a button mashing mini-adventure. The mini-adventure allows you to travel through different areas filled with multiple Pokémon that you will need to defeat, which will help you gain access to various Battle Royale arena’s. The Battle Royale arena’s put you up against a vast collection of Pokémon in a timed out battle… win the battle and you will be announced the winner of the Battle Royale and hordes of respect will flow automatically from your fellow Pokémon peers.

While this does sound simple enough, Super Pokémon Rumble provides gameplay that is fun and at the same time a great challenge; however, it seems to lack depth and variety. While there is indeed a vast number of different Pokémon to collect within this title, Super Pokémon Rumble still seems fairly linear and repetitive.

While battling it out through the various areas and Battle Royale’s, you will need to keep your Pokémon collection’s health in check. By switching out your injured Pokémon with a fully healed Pokémon frequently, you will prevent yourself from loosing valuable, high-powered Pokémon. Although, not many switches will be needed as the levels tend to be fairly short and the enemies can be bypassed quite easily if you just make a dash for it. One thing I did notice within this title is the fact that elemental damage still reigns supreme, which basically means that water Pokémon will still have a massive advantage over fire Pokémon.

Super Pokémon Rumble has an additional 2-player feature, which is a fun addition that will help you collect items and figurines at a much faster pace. Although, while playing 2-player you both need to complete a chosen level separately before attempting to hook-up via the 2-player mode.

While Super Pokémon Rumble is a decent title to play, I feel that it comes off as incomplete. The linear based gameplay is something that needed to be worked on more, and the addition of a much larger in-depth storyline would have been fantastic.

Super Pokémon Rumble

Graphics:
Super Pokémon Rumble looks fairly decent, I will say that Toy Town does look good when you are introduced to it; however, the Pokémon featured in this title don’t! The Pokemon models tend to come off as blocky, jagged and awkwardly shaped. This is rather disappointing as the Nintendo 3DS has shown some brilliant graphics, especially in titles like The Legend of Zelda: Ocarina of Time and Super Mario 3D Land.

Sound:
I tend to personally find that most Nintendo 3DS titles feature the most annoying, irritating, aggravating music on the planet; however, Super Pokémon Rumble tends to feature music that is pleasant and easy on the ears.

Conclusion:
Super Pokémon Rumble is great title for those of you who are fans of the series; however, it is rather linear and tends to lack a unique storyline that will captivate or entertain you. The 2-player mode will however keep you and a friend entertained for hours though.

Super Pokémon Rumble is one game that does deserve praise when it comes to the music aspect; however, the graphics featured within this title tend to look outdated especially with the jagged, awkward looking blots on the screen that try to resemble Pokémon.

If you are looking forward to grasping the world of Pokémon on the Nintendo 3DS… Fantastic! Although we would rather suggest looking at other titles, which are far more deserving like Mario Kart 7, The Legend of Zelda: Ocarina of time or Super Mario 3D Land.

The Breakdown: 
Gameplay: 6/10
Graphics: 4/10
Sound: 9/10
Lasting Appeal: 6.5/10

Predominantly reviewed on Nintendo 3DS.

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PlayStation Vita Reviews

Army Corps of Hell Review

Developed by Entersphere and published by Square Enix, Army Corps of Hell brings dark humour, vicious combat and a rather interesting storyline to the PlayStation Vita.

Players assume the role of the King of Hell, and additionally control an army of goblins in order to reclaim the title as the King of the underworld. Facing off against demons and massive bosses, you travel through various levels to take back a throne that is rightfully yours.

When it comes to gameplay, Army Corps of Hell reminds of me of Overlord in a sense, which means that your army of goblins are sent out to a targeted enemy in order to rip it to pieces while the King of Hell idles in the background. Goblins come in three different classes ranging from Soldiers, Spearmen and Magi. Soldiers tend to get up close and personal and generate massive amounts of damage to enemies, while Spearmen attack from distance and Magi eliminate magically protected enemies.

Army Corps of Hell has quite a few items and weapons that are scattered throughout each level. Additionally, it also features a really great Alchemy system, which comes in handy when upgrading your goblins weapons and the creation of new items in order to assist you as you take back the throne of Hell.

The graphics featured in Army Corps of Hell are not entirely the best I have experienced on the Vita; however, some of the levels do look rather vibrant and feature some really phenomenal lighting effects.

Army Corps of Hell features a really intense heavy metal soundtrack, which really sets the mood perfectly. This indeed is a major highlight of this title; however, the actual in-game sound effects tend to lack the same enthusiasm as the heavy metal soundtrack.

Conclusion:
While Army Corps of Hell utilises the power of the Playstation Vita quite well, it tends to be slightly repetitive when it comes to gameplay. This can be seen in the repetitive level design and duplicated enemies that you face off against. Army Corps of Hell is truly an interesting concept; however, it is a title that has missed the mark due to average gameplay and its repetitive nature.

The Breakdown:
Gameplay: 6.5/10
Storyline: 8/10
Graphics: 6.10
Sound: 8/10
Lasting Appeal: 6/10

Predominantly reviewed on PlayStation Vita.

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PlayStation Vita Reviews

Army Corps of Hell Review

Developed by Entersphere and published by Square Enix, Army Corps of Hell brings dark humour, vicious combat and a rather interesting storyline to the PlayStation Vita.

Players assume the role of the King of Hell, and additionally control an army of goblins in order to reclaim the title as the King of the underworld. Facing off against demons and massive bosses, you travel through various levels to take back a throne that is rightfully yours.

When it comes to gameplay, Army Corps of Hell reminds of me of Overlord in a sense, which means that your army of goblins are sent out to a targeted enemy in order to rip it to pieces while the King of Hell idles in the background. Goblins come in three different classes ranging from Soldiers, Spearmen and Magi. Soldiers tend to get up close and personal and generate massive amounts of damage to enemies, while Spearmen attack from distance and Magi eliminate magically protected enemies.

Army Corps of Hell has quite a few items and weapons that are scattered throughout each level. Additionally, it also features a really great Alchemy system, which comes in handy when upgrading your goblins weapons and the creation of new items in order to assist you as you take back the throne of Hell.

The graphics featured in Army Corps of Hell are not entirely the best I have experienced on the Vita; however, some of the levels do look rather vibrant and feature some really phenomenal lighting effects.

Army Corps of Hell features a really intense heavy metal soundtrack, which really sets the mood perfectly. This indeed is a major highlight of this title; however, the actual in-game sound effects tend to lack the same enthusiasm as the heavy metal soundtrack.

Conclusion:
While Army Corps of Hell utilises the power of the Playstation Vita quite well, it tends to be slightly repetitive when it comes to gameplay. This can be seen in the repetitive level design and duplicated enemies that you face off against. Army Corps of Hell is truly an interesting concept; however, it is a title that has missed the mark due to average gameplay and its repetitive nature.

The Breakdown:
Gameplay: 6.5/10
Storyline: 8/10
Graphics: 6.10
Sound: 8/10
Lasting Appeal: 6/10

Predominantly reviewed on PlayStation Vita.

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PC Reviews PlayStation 3 Reveiws Xbox 360 Reveiws

Gioteck: EX-05 Wireless Headset Review

The Gioteck: EX-05 Military Style wireless headset is a wireless audio headset that is compatible with Xbox 360, PlayStation 3 as well as PC/Mac desktops. This means that you will only really need to purchase one headset to use across any platform that you may own. This makes life a little easier and less cluttered as owning too many headsets can often become a problem; however, is the EX-05 the perfect headset for the each platform out there?

When it comes to design, the EX-05 Wireless headset features a lightweight headband that incorporates a very attractive military styled webbed canvas. The webbed canvas allows your head to breathe and allows for a far better fit that conventional headsets. Additionally the EX-05 can be adjusted to a multitude of head shapes, which will allow just about anyone to experience the superior comfort of this headset. The EX-05 also features a really comfortable set of speakers, which offer up a great sense of comfort during those long, gruelling gameplay sessions.

Another great addition to the Gioteck EX-05 wireless headset is its flexible microphone, which will allow you to communicate with your team on your platform of choice. While most headsets do feature a microphone unit, the EX-05’s microphone tends to be a lot more durable than most of the microphones I have come across in the past. Additionally, my team mates had no issues hearing me during various online gaming sessions while using the headset.

I have always had a tendency to push headsets to the limit during my review process; however, the EX-05 seemed to keep up quite well during the rigorous testing session. I was quite surprised that the surround speaker system had not blown even though I had put the EX-05 through many hours of high volume gaming, music and movies. Furthermore the EX-05 pushes crystal clear quality sound and bass, which allows you to really immerse yourself in whatever media you may be listening to. The EX-05 also allows you to adjust the volume of both the in game sound effects and gameplay, as well as the voice chat.

When it comes to charging the Gioteck: EX-05 wireless headset, you can simply plug in the headsets USB power cable and away you go. This allows for ease of use and less clutter when comes to wiring.

Conclusion:
At the end of the day the Gioteck: EX-05 wireless headset is a great gaming headset to incorporate within your gaming lifestyle. It is comfortable, durable and offers up superior quality sound when it comes to listening to any media platform. Furthermore, the EX-05 is one headset that can truly take a serious beating when it comes to pushing it to its limits.

The Breakdown:
Sound: 10/10
Style and design: 9/10
Comfort: 9/10
Durability: 9.5/10

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Nintendo 3DS Reviews Nintendo Reviews

Star Fox 64 3D Review

Star Fox, also known as Starwing, was the first Nintendo game to make use of 3D Polygon graphics. It debuted on the Super Nintendo and since then the game has spawned numerous sequels including titles for the Nintendo 64, Game Cube, Wii and DS. The series has won critical acclaim and Nintendo constantly reinvents it across its different consoles. The latest game in the series is an example of how Nintendo can revitalise older titles. Star Fox 64 3D is the latest addition to the Star Fox series, also known as Lylat Wars. It is the revamped version of the Nintendo 64 game on the 3DS. Let’s see how it contributes to the saga.

Storyline:
Star Fox 3D looks like the Ewoks were the protagonists in Star Wars and Slippy Toad resembles Kermit the Frog in the Muppets. This makes sense as the series’ creator Shigeru Miyamoto was inspired by puppet dramas, such as Thunderbirds. Star Fox follows a Sci-Fi plot. Nintendo has successfully created a whole universe for the series in the form of a group of planets known as the Lylat System. The game’s antagonist, the ingenious scientist Andross, in the style of early-1990s video games, becomes a mad scientist bent on destroying the otherwise peace loving planet using biological weapons.

Exiled to the planet Venom, Andross begins plotting his revenge and it is discovered that he has created a new army to destroy the planet Corneria. The player takes control of protagonist Fox McCloud, leader of a band of mercenary fighters called Star Fox. Fox is also fighting a personal battle to avenge his father’s death at Andross’ hands. The storyline takes a number of surprising twists and delivers an entertaining narrative that accompanies the exciting gameplay.

Gameplay:
Star Fox 3D takes place in corridor mode, in which the player must pilot a vehicle, usually the Arwing spacecraft, through a fixed path on various planets and in asteroid fields. Nostalgically, I was reminded of various derivatives of Asteroids, Spacewar! and other Space Shooter games that I used to play both on PC and the Nintendo NES. The player can execute a U-turn and a barrel roll in order to evade enemy fire. Fox’s main arsenal is laser-cannons, which the player uses to blow up as many enemies as possible in order to attain a high score.

Power ups include smart bombs that hone in on your attackers and ones that replenish your ship’s shield. These power-ups conveniently remain with the player from level to level. The player must also take care to protect his wing-men. Fox’s teammates fly alongside the captain and must sometimes be defended when they fly out in front. If the player fails to rescue his teammates they retreat to the mother-ship for repairs. The game is not completely linear in terms of which levels are visited. Various paths lead the player to different levels although ultimately they will all tie up with Fox’s confrontation with Star Wolf. A great feature on this 3DS version of the game is that the player can choose which planets to visit. The player can also opt for traditional controls or gyroscope system that allows you to move the ship by tilting your 3DS. Either way the controls are easy to handle.

Graphics:
when the characters speak there appears to be no lip syncing at work. This is because the characters mouths were made to pop open and closed like those of puppets. It was fantastic how the game intentionally uses its characters as puppets, creating a comedic edge while actually having a solid plot and serious overtones. Star Fox’s designers have also done away with the blocky polygons of the original Nintendo 64 version. The graphics are sharp and appealing. In 3D you are piloting your way through the stars and it’s mesmerising.

Sound:
Star Fox 3D once again uses its sound to create a juxtaposition between the comedic and overtly dramatic. The happy, cheerful voices of your puppet-like teammates contrast with the strong, theatrical music that sets a dramatic tone.

Online:
Strictly speaking the multiplayer in Star Fox 3D is one of the only areas that lacks something. In Download Play you can play with up to four people in a co-op, against AI mode, but you can’t play in a mass multiplayer mode. You can battle for a set number of points, fight for a certain amount of time or try to be the last plane flying. New power ups become available in this mode including invisibility and one that allows you to swap positions with the player closest to you. It’s all quite quirky and makes for some loony skirmishes. The live videos of your friends’ faces as you play ads to the hilarity and makes up for the lack of online play.

Conclusion:
Star Fox 64 3D for the 3DS marks the exciting return of Fox McCloud and the crazy cast of the series. It is great to see how Nintendo can revive a classic. It is still essentially an arcade-style shooter and the player has little control over his movement in its corridor mode. The inclusion of being able to choose your destination makes up for this and breathes new life into the adventures of the Star Fox team. It has been a while since I played a video game on the 3DS and it’s a
marvel to see how Nintendo are still making titles that appeal to audiences of all-ages because they flow, are fun, graphically appealing and above all else extremely creative and different from the serious tones of some other mainstream games today.

The Breakdown:
Storyline: 9/10
Gameplay 7/10
Graphics: 8/10
Sound: 8/10

Predominantly reviewed on Nintendo 3DS.

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Nintendo 3DS Reviews Nintendo Reviews

Super Mario 3D Land Review

Developed by Nintendo, Super Mario 3D Land is the latest Mario title to grace the Nintendo 3DS. Super Mario 3D Land is pure Mario to its core, with an additional 3D twist; however does Super Mario 3D Land hold high in the ranks of gaming on a handheld console? Let’s find out!

Storyline: 
Super Mario 3D Land brings the traditional storyline of the Mario world to the Nintendo 3DS. As always, Princess Peach has been kidnapped by Bowser, and it is now up to Mario to save the Princess. Although this is a traditional Mario storyline, I couldn’t help but smile while watching the short animated cut-scenes.

Gameplay:
Super Mario 3D Land is a platform title that combines the elements of the 3D into the gameplay. The main objective is to reach the end of each level by either avoiding or taking out enemies, within the time limit, and grabbing onto the flagpole at the end in order to progress. Super Mario 3D land features some killer power-ups including: The Super Mushroom, Fire Flower, Super Leaf and many more! I will admit that I have been hooked on my 3DS for most of the morning, and I found it hard to pull myself away.

While Super Mario 3D Land uses the 3D feature of the Nintendo 3DS quite brilliantly, it is also an integral part of the gameplay, as it is generally harder to complete without the use of the 3D effect. Super Mario 3D Land is a genuinely fun title to experience especially when it comes to gameplay and it also includes some stylish bonus content.

Mario titles from the past have never been a walk in the park to complete… by saying this, I have not come across anyone who has ever finished the first Mario title; however, completion is still achievable in Super Mario 3D Land. While breezing past the first few levels, I noticed that from World 8 the gameplay tends to shift quite a bit, bringing a sense of freshness to this title.

Super Mario 3D Land also incorporates the use of the gyroscope and StreetPass to further increase the appeal of gameplay. The Gyroscope can be used to look through binoculars and gain a better perception of the level at hand.

The addition of the mystery boxes is an additional bonus. While these tend to be more time challenges, they do allow you to gain those much needed power-ups and special items. While some 3DS titles tend to be too short, Super Mario 3D Land will keep you entertained for hours on end, as well as promote multiple playthroughs.

Graphics:
Super Mario 3D Land looks spectacular and completely utilises the power of the 3DS to its advantage. While this title is visually appealing with the 3D turned on, it looks equally as good without it.  The level design is beautiful and the characters have been designed with crisp, clear visuals.

Each World has a basic theme to it, which showcases colourful forest areas, spooky ghosts and a wide variety of visually stunning elements. When it comes to graphics this title plays smoothly and effortlessly.

Sound:
Nostalgia of note is included in this title! The music is a perfect fit and so is the quirky sound effects featured throughout. Classic Mario based tunes have been included and promote a nice up beat gameplay experience.

Lasting appeal:
Super Mario 3D Land is a title you will want to play over and over again. While the last few levels can be blatantly hard to complete, you will find yourself coming back for more Mario action quite often. Additionally, the StreetPass content included will keep you entertained for quite a few hours more.

Conclusion:
Nintendo has surprised me lately, especially with the amazing titles they are bringing out of late. Super Mario 3D Land is one of these amazing titles and a great addition to any 3DS owner’s collection.

Super Mario 3D Land brings well designed levels, innovative gameplay and sound that really sets the mood to the Nintendo 3DS. Now if you will excuse me, I am off to take on Bowser and his army of awkward looking minions and rescue the beloved Princess Peach.

The Breakdown:
Storyline: 9/10
Gameplay 9/10
Sound: 9/10
Lasting Appeal: 9.5/10

Predominantly reviewed on Nintendo 3DS.

Categories
Nintendo 3DS Reviews Nintendo Reviews

Tetris 3D Review

Nintendo tends to have this unique ability of  breathing new life into even the oldest video game titles to date. Nintendo’s latest rebirth is in the form of Tetris for the Nintendo 3DS; however, does this new version of the classic Tetris of the past live up to today’s standards? Let’s find out!

Key features:
Tetris for Nintendo 3DS  features a range of fun multiplayer options to keep you and your friends engrossed – five Local Play modes and three Download Play modes designed for up to eight people to enjoy at one time. What’s more, the Download Play multiplayer modes only require a single Game Card. Addtionally, you can also go online and compete against the rest of the world over the Internet using the World Battle and Friend Battle game modes.

Gameplay:
While there are plenty of Tetris titles out there at the moment, Tetris on the Nintendo 3DS is by far one of my favourites at the moment. This title features over 20 modes to explore including: Marathon, CPU Battle, Fever, Survival and various ways to play using the AR functions.

Tetris for the 3DS also features various Party modes, which include various options such as: Fit, squeeze blocks into specifically shaped holes; Bombliss Plus, use bombs to explode blocks coming up from below; Capture, strategically cover stars on both sides of the Matrix with Tetriminos; and Jigsaw, solve picture puzzles or import your own pictures. Make sure you also look out for new items available via SpotPass for Fever mode. These modes are fun and entertaining and allow for plenty of hours of Tetris madness.

The standard mode of Tetris is also included in this title, and allows one to reminisce to the good old days of Tetris. Tetris back in the day either had you jumping for joy because you just beat your friend’s highest score, or it made you want to take the cartridge and stick it in a giant bonfire due to frustration and aggravation. However, this it what Tetris is all about it’s a challenging puzzle that will push your brain to its limits.

Tetris for the Nintendo 3DS is a great idea; however, it is an old concept that has been brought back to life. While this version is fantastic, it does however have many competitors on the market already.

Graphics: 
While playing Tetris in 3D, you will notice how much the game actually changes. Animations are brought to life and the backgrounds now seem more involved and show a great sense of visual appeal.

One thing I will note is, while having a Mii character is entertaining and the concept generally brings a lot of games to life. I found the use of the Mii in this title rather pointless and annoying. This is due to the fact that the Mii character will dance in the bottom screen in a highly repetitive fashion, which is ultimately distracting.

Sound:
When I first loaded this title into my 3DS I felt a great feeling of nostalgia. This was due to the classic music and sound effects that have been included; however while this nostalgia only lasts for a few moments, you will find yourself muting this title after an hour or two of gameplay.

Conclusion:
Tetris on the Nintendo 3DS is definitely a title that deserves a lot of credit. While this title is indeed fun and entertaining, it will bring back age old memories from your childhood. Tetris is a great way to pass time and even better way to challenge your friends and family to some good clean fun.

As noted above, while having a Mii character is entertaining and the concept generally brings a lot of games to life. I found the use of the Mii in this title rather pointless and annoying. This is due to the fact that the Mii character will dance in the bottom screen in a highly repetitive fashion, which is ultimately distracting.

The Breakdown:
Gameplay: 9/10
Graphics: 7/10
Sound: 6/10
Replayability: 9/10

Predominantly reviewed on Nintendo 3DS.