Categories
Reviews

Resident Evil: The Mercenaries 3D Review

Developed by Capcom, Resident Evil: The Mercenaries 3D is the latest third-person shooter for the Nintendo 3DS, but do Zombies truly shine in 3D? Let’s find out.Gameplay:
Resident Evil: The Mercenaries 3D places you in various locations and allocates a time limit in which you have to take on as many Zombies as humanly possible. Although each level is more like a mini-game you seem to get sucked in quite easily (who doesn’t enjoy shooting zombies!). The gameplay itself is addictive, challenging, great fun. Rushing to dispose of that last Zombie before the timer runs out is especially exhilarating, the one thing I found myself doing on various occasions was try to beat my previous score; this adds a nice element of replayability to the mix.During the first few levels the controls felt awkward and often made me wish the 3DS had a second analogue stick, but to honest the control structure is perfect and actually works quite well. The only downfall to this title is the fact that each character seems to move around as if they are on a summer vacation.When it comes to the actual title itself, it feels like the developers rushed through the development process, slapped on a cool looking cover and shipped it quicker than a Zombie outbreak. My reason behind this conclusion is that this title offers no storyline and only six group missions to play through. This was disappointing as I expected so much more from this title.A great new feature called Skill Slotting allows you to unlock 30 skills and equip three of these skills to a character; these vary from better weapon handling to resistance against being instantly turned into a pile of moosh by a larger enemy. Although this is a great feature it still doesn’t make up for the lack of storyline and the unfinished feel of this title.Resident Evil: The Mercenaries also features a demo of the upcoming Resident Evil Revelations, although this is a very short demo of Revelations it is looking pretty promising.

Graphics: 
Resident Evil: The Mercenaries 3D looks amazing and it’s probably one of the best looking titles available on the 3DS, it even looks better than The Legend of Zelda: Ocarina of Time when it comes to visual appeal. The characters, enemies and environments look great regardless of whether you are playing in 3D or not. Speaking of characters Resident Evil: The Mercenaries 3D has a selection of eight characters Chris Redfield, Jill Valentine, Claire Redfield and hunk; I wont mention all of them as that kinda spoils the fun. 

Sound: 
The sound in Resident Evil: The Mercenaries 3D is fast paced, action packed and definitely suits the title, but just like the rest of the title it lacks variety. Before each mission starts you are given a brief overview on what you will need to accomplish, this is done via a well scripted voiceover that sounds fairy decent.

Online: 
Local and online play is available to play, but just like the single player counterpart it lacks storyline and depth.

Conclusion: 
Resident Evil: The Mercenaries 3D is honestly fun and addictive its only downfall is the lack of content provided and the absence of a much loved Resident Evil storyline. The graphics are superb and the sound is fantastic it’s just a pity that it felt like a rush job as it could have been such a stunning title.
The Breakdown:
Gameplay: 7/10
Sound: 6/10
Graphics: 8.6/10
Online: 5/10

Predominantly reviewed on Nintendo 3Ds.