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Operation: Ghost Recon Future Soldier launch event

PRIMARY MISSION OBJECTIVE: INFILTRATE MILITARY STRONGHOLD LOCATED AT CAFE CULTURE IN FOURWAYS JHB. FURTHERMORE, GATHER INTEL ON FUTURISTIC SPEC MILITARY TECHNOLOGY AND RENDEZVOUS AT LZ DESIGNATED ALPHA CHARLIE FOR EXTRACTION.

SECONDARY MISSION OBJECTIVE: CONFISCATE MILITARY HARDWARE, LOCATED AT THE CAFE CULTURE, FOR FURTHER ASSESSMENT AT ITF HQ.

MISSION REPORT: THE ITF SQUAD DESIGNATED ROMEO FIVE ARRIVED AT THE DMZ AT APPROX. 1930 HRS AND PROCEEDED STEALTHILY TO THE DESIGNATED TARGET BUILDING. UPON APPROACHING THE BUILDING, ROMEO LEADER PROCEEDED TO BREACH THE FACILITY USING A WELL PLACED BREACHING CHARGE. ROMEO LEADER THEN ORDERED THE SQUAD MATES, DESIGNATED ROMEO CHARLIE AND ROMEO ZULU, TO ENTER THE COMPOUND AND ASSESS THE ACTIVITY INSIDE.

THE SQUAD FOUND INSIDE A GATHERING OF AGENTS BEING ADDRESSED BY A MAN IDENTIFIED AS GENERAL DEVON STANTON OF THE MILITARY SOFTWARE DIVISION CALLED MEGAROM. HE WAS ACCOMPANIED BY THE NEFARIOUS LEADER OF THE LOCAL TERRORIST CELL ONLY IDENTIFIED BY THE DESIGNATION JHBGAMERS, A MAN ONLY REFERRED TO BY THE CODE – NOODLEZA, ALTHOUGH SOME SOURCES HAVE ALLUDED TO HIM ACTUALLY BEING A CERTAIN JARROD LANE, WHO IS WANTED IN SEVERAL COUNTRIES FOR THE CRIMES OF WEAPONS SMUGGLING, EVENT CO-ORDINATION, RALLYING TROOPS FOR INTEL OPS, AND THROWING ORDINANCE INTO UNREACHABLE PLACES.

WITH OUR INCREDIBLY STEALTHY CAMOUFLAGE, WE BLENDED IN PERFECTLY WITH OUR SURROUNDINGS AS WE PROCEEDED TO ASSESS THE BRIEFING THAT THE AGENTS WERE RECEIVING VIA THE OVERHEAD PROJECTOR AND INSTRUCTIONS GIVEN BY GENERAL STANTON.

WE LEARNED THAT THE MILITARY TECHNOLOGY IN DEVELOPMENT BY MILITARY MANUFACTURER, DESIGNATED UBISOFT, FAR SURPASSED OUR OWN. SOME OF THE TECHNOLOGY HIGHLIGHTED IN THE BRIEFING INCLUDED SENSORY GRENADES, WHICH WHEN THROWN INTO AN OTHERWISE UNVIEWABLE AREA WILL REVEAL THE ENEMY LOCATION, EVEN THROUGH SOLID OBJECTS, AND THE SOLDIER MAY THEN FIRE THROUGH THESE SOLID OBJECTS TO ELIMINATE THE ENEMY. HOWEVER, THIS IS ONLY TRUE WHEN IT COMES TO CERTAIN SOLID OBJECTS AS WELL AS THE DENSITY OF SAID SOLID OBJECT.

WE ALSO LEARNED OF PRECISE MILITARY TACTICS EMPLOYED BY THESE SO-CALLED “GHOSTS”, WHICH WE CAN ONLY REVEAL AS A DIVISION OF THE ENEMY’S FORCES. THESE GHOSTS ARE APPARENTLY SO ADEPT IN THEIR SKILLS AND TACTICS THAT THEY ARE ABLE TO ELIMINATE SEVERAL ENEMIES WITHIN THE SPACE OF A FEW SECONDS.

ANOTHER PIECE OF TECHNOLOGY HIGHLIGHTED IN THE BRIEFING WAS THE CAMOUFLAGE TECHNOLOGY EMPLOYED BY THE GHOSTS. WE SUDDENLY FELT VERY INADEQUATE IN OUR CAMOUFLAGE AND GILLY SUITS, AS THE CAMOUFLAGE TECHNOLOGY ILLUSTRATED IN THE DEMONSTRATION LITERALLY RENDERED THE GHOSTS INVISIBLE TO THE HUMAN EYE.

GENERAL STANTON ALSO DEMONSTRATED THE PROFICIENCY IN MILITARY TECHNOLOGY, SIMPLY REFERRED TO AS “KINECT“, WHICH WE SUSPECT MIGHT BE CODE FOR SOME SORT OF NEW VIRTUAL TRAINING TECHNOLOGY TO INCREASE THE EDGE OF THEIR SOLDIERS IN THE FIELD. SOMETHING CALLED GUNSMITH, MILITARY SOFTWARE TO AID SOLDIERS ON THE SHOOTING RANGE, WAS DEMONSTRATED ON THIS KINECT DEVICE AND SHOWED NOT ONLY THE ACTUAL SHOOTING OF TARGETS, BUT ALSO THE ASSEMBLY AND DISASSEMBLY OF WEAPONS, WHICH WAS FURTHER ENHANCED UPON, BY THE ABILITY TO CUSTOMISE YOUR WEAPONS PIECE BY PIECE.

AT THIS POINT NOODLEZA, USING SOME SORT OF STEALTH DETECTION TECHNOLOGY, MANAGED TO CAPTURE ROMEO LEADER AND ROMEO CHARLIE AND HAD THEM BROUGHT TO HIS HQ OVERLOOKING THE MASSES. THERE THEY WERE QUESTIONED, BUT SURPRISINGLY NOT HARMED. INSTEAD, THEY WERE GIVEN MILITARY CODES WHICH COULD BE USED TO DOWNLOAD SOME OF THIS FUTURE TECHNOLOGY FOR THEMSELVES.

ROMEO LEADER AND ROMEO CHARLIE WERE THEN RELEASED AND GENERAL STANTON THEN PROCEEDED WITH THE BRIEFING BY SHOWING THE AGENTS A PREVIEW OF YET MORE TECHNOLOGY, WHICH IS TO BE MADE AVAILABLE AT AN UNANNOUNCED TIME.

WHEN THIS WAS OVER THE AGENTS IN ATTENDANCE ALONG WITH ROMEO FIVE WERE THEN ALLOWED TO EXPERIENCE THIS NEW MILITARY TECHNOLOGY FOR THEMSELVES AND FOUND IT TO BE QUITE A STEP FORWARD IN THE ENDLESS MILITARY RACE. THERE WERE MULTIPLE VIRTUAL TRAINING CONSOLES AVAILABLE FOR THE AGENTS TO PERUSE THROUGHOUT THE FACILITY. ROMEO LEADER EVEN TRIED OUT THE KINECT SIMULATOR WITH THE GUNSMITH TRAINING MODULE.

WE MET WITH SEVERAL OF THE AGENTS AND COLLABORATORS WITHIN THE JHBGAMERS AND MEGAROM CELL AND CONSUMED SOME OF THE RATIONS AND DRINKS PROVIDED, AFTER WHICH WE WERE THEN GIVEN THE OPPORTUNITY TO YET AGAIN GAIN MORE MILITARY TECHNOLOGY AS PROVIDED BY MEGAROM.

SEVERAL ITEMS WERE DISTRIBUTED AMONGST THE AGENTS AND ROMEO LEADER MANAGED TO GET HIS HANDS ON SOME OF THE MORE IMPORTANT TECHNOLOGY WHICH WILL BE BROUGHT BACK TO HQ FOR FURTHER ASSESSMENT.

WE DO NOT KNOW WHAT JHBGAMERS OR MEGAROMS MOTIVES ARE, BUT I THINK UPON FURTHER ASSESSMENT OF THE INTEL AND TECHNOLOGY GAINED AT THIS TOP SECRET CONFERENCE, WE SHOULD BE ABLE TO ASCERTAIN WHAT THEIR PLANS ARE SO WE CAN MOVE ON TO PHASE TWO OF OUR MISSION.

WE HAVE INCLUDED SEVERAL SURVEILLANCE SHOTS WHICH WERE TAKEN DURING THE MISSION FOR YOUR PERUSAL.

***END OF TRANSMISSION***

Categories
PC Reviews PlayStation 3 Reveiws Xbox 360 Reveiws

Dirt 3 Review

Developed and published by Codemasters, Dirt 3 hits our consoles with style finesse and gameplay that will make you want to shift into gear, slam down the brake pedal and Gymkhana your way to victory. Most racing games often become a drag to play due to sticky controls and awkward handling … let’s just say Dirt 3 is not one of those games. Dirt 3 offers a great responsive feel to it regardless of whether you are using a control pad or a steering wheel and this can be felt when shifting to different terrains such as snow, tarmac, gravel or sand. One thing that stands out about Dirt 3 is during night races your headlights are your best friend, the same can be said about driving through weather conditions such as snow or rain, your windscreen wipers will definitely play a role in where you place at the end of a race.

For those of you who are new to the racing scene, Dirt 3 offers various assistance’s while driving such as automatic breaking and steering assist – these will help you get to grips with the control system as well as the various tracks on offer. The assists can be turned off and once they are you will feel the difference and handling that each detailed vehicle has to offer. In my opinion, learning how to drive in Dirt 3 is far better with the assists turned off as it gives a nice depth to the racing experience offered within Dirt 3.

The events held in Dirt 3 are fantastic and to be honest there are plenty of them to be experienced. Rally racing has returned and offers one of the best Rally experiences I have come across in a title to date. Gymkhana is a great addition to the Dirt series; I had loads of fun Drifting underneath trucks and doing endless crazy Donuts and jumps, not to mention crashing into walls while trying to learn the Gymkhana style of racing.When I loaded up Dirt 3 colourful menus and visually appealing vehicles greeted me, this was great as other racing titles tend to offer up boring menu displays. The one thing I’d like to point out that was truly impressive was the way the development team portrayed damage and dirt on each vehicle for instance, hit a tree hard enough and you will crack most of your windows, dent your bonnet, lose your bumper and scratch the hell out of the nicely detailed decals and paint job. The same comes with driving on different terrains for instance driving through a rally course you will notice that your car will gradually get dirtier the more you progress through a track, but once you hit a section of water your car gradually becomes cleaner, this really adds to the graphic appeal that Dirt 3 has to offer. Each track is detailed and visually appealing and each track offers some great lighting effects, especially when the sun is on the horizon or while racing through forest areas.

Dirt 3 offers a phenomenal soundtrack that adds value to the entire gameplay experience. The vehicles sound great especially with the different sounds that can be heard on different terrains. I hooked my console up to a JBL surround sound system while playing and it pretty much blew me away (thumbs-up to Codemasters). The downside of the sound was the voice over’s, I found these to be bland and boring.

One of the most appealing features of Dirt 3 is the fact that you can upload gameplay straight to YouTube and show off your skills to the world. The online modes in Dirt 3 add great replayablity to this title long after you have completed the season mode.

Dirt 3 Review

Conclusion:
Dirt 3 is possibly one of the best racing titles I have come across to date; this title offers a great vehicle handling system, detailed vehicles, fantastic online multiplayer modes and detailed tracks and vehicles. The only downside to Dirt 3 was the voiceovers, which ended up being bland and boring.

The Breakdown:
Gameplay 9/10
Sound: 8.0/10
Graphics 9/10
Online 9/10

Predominantly reviewed on Xbox 360.

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News

Who had the best stand at rAge 2014?

rAge 2014 has come and gone; however, a lot of the distributors and retail stores went out of their way to showcase their content, in the biggest and best ways possible, to gamers who came from across the country to check them out. The team at ITF Gaming decided to check out all the stands and highlight the top three stands at the 2014 rAge Expo.

Not only did we look at the games on show at each stand, but we also marked each stand for visual appeal, content on display, helpfulness and knowledge of staff on the stand, and brand identification. The contenders are as follows:

Contenders

PlayStation South Africa/Warner Bros.
PlayStation South Africa and Warner Bros. teamed up this year at rAge 2014. Not only did they feature some great games, but the Mortal Kombat X stand was most probably the busiest stand at rAge this year. Gamers from across the country came to check out Mortal Kombat X, and I can quite honestly say that the team did a great job when it came to crowd control.

Furthermore, the Warner Bros. stands were well thought out and showcased some great content. To add to this, the Warner Bros. stands were visually appealing and you always knew what you were playing. While PlayStation also had some great content… unfortuantely some of the games on the main PlayStation stand were unidentifiable to some folks checking them out.

What was on show?
– Mortal Kombat X
– Dying Light
– LittleBigPlanet 3
– PES 2015
– The Evil Within
– Lego Batman 3
– The Order 1886
– SingStar: Ultimate Party!
– Middle Earth: Shadow of Mordor

rAge 2014 (2)

Nintendo South Africa
Nintendo South Africa has always had a huge presence at the rAge expo. Not only is the team friendly, knowledgeable and always willing to give a hand, but they also have the ability the showcase games in a way that makes you feel extremely welcome on the stand. One thing we liked about the stand at this year’s rAge Expo was the fact that your could identify each game that your were playing. So no matter whether you were playing Hyrule Warriors or Super Smash Bros. you always knew what you were checking out.

What was on show?
– Hyrule Warriors
– Super Smash Bros.
– Splatoon
– Captain Toad: Treasure Tracker
– Yoshi’s Wooly World
– Amiibo Figurines

rAge 2014 (3)

Megarom Interactive
Megarom Interactive has a tendency to go all out at rAge 2014, which is exactly why every single game that they showcase seems to have an extremely long line of people attached to them. Furthermore, the stand is extremely visible from just about anywhere in the dome, and each game has its own separate, high quality signage attached to it. To add to this, over the past few years each game on the stand had a separate theme… So if you playing Assassin’s Creed you will most probably run into a Pirate or an Assassin depending on the day.

Also placed very neatly next to the Megarom stand was Evolve, which was a massive highlight for not only ITF Gaming, but also many consumers attending rAge 2014. Folks would literally sprint to the Evolve stand as soon as the doors to expo opened.

When it comes to staff, each member of staff on the stand was extremely knowledgeable on the content they were showcasing. This goes to show that the team at Megarom are well prepared way before rAge even starts. It is this sort of professionalism that really draws in a crowd.

What was on show?
– Evolve
– Borderlands: The Pre-Sequal
– Far Cry 4
– The Crew
– NBA 2015
– Skylanders Trap Team
– Destiny
– WWE 2015
– Assassin’s Creed Rogue
– Assassin’s Creed Unity

rAge 2014 (1)

Who takes the prize?

Between PlayStation South Africa, Nintendo South Africa, and Megarom Interactive… we would have to say that Megarom Interactive has officially been awarded the 2014 rAge “Stand of the Year” Award from the team at ITF Gaming. In second place comes Nintendo due to the helpfulness of the staff on the stand and the identifying factors of each game. In third place comes PlayStation. While PlayStation had a great presence at rAge 2014 some of the games on the stand were unidentifiable by regular consumers. Apart from that, the team at PlayStation had a fantastic line-up on the stand.

Who took your breath away at rAge 2014? Let us know.

Darryl Linington

The Overlord, the master, the one who tries to get things done… I think they call it the “Editor-in-Chief”… I may even be cooler than Master Chief, but that remains to be questioned.