Developed by Entersphere and published by Square Enix, Army Corps of Hell brings dark humour, vicious combat and a rather interesting storyline to the PlayStation Vita.
Players assume the role of the King of Hell, and additionally control an army of goblins in order to reclaim the title as the King of the underworld. Facing off against demons and massive bosses, you travel through various levels to take back a throne that is rightfully yours.
When it comes to gameplay, Army Corps of Hell reminds of me of Overlord in a sense, which means that your army of goblins are sent out to a targeted enemy in order to rip it to pieces while the King of Hell idles in the background. Goblins come in three different classes ranging from Soldiers, Spearmen and Magi. Soldiers tend to get up close and personal and generate massive amounts of damage to enemies, while Spearmen attack from distance and Magi eliminate magically protected enemies.
Army Corps of Hell has quite a few items and weapons that are scattered throughout each level. Additionally, it also features a really great Alchemy system, which comes in handy when upgrading your goblins weapons and the creation of new items in order to assist you as you take back the throne of Hell.
The graphics featured in Army Corps of Hell are not entirely the best I have experienced on the Vita; however, some of the levels do look rather vibrant and feature some really phenomenal lighting effects.
Army Corps of Hell features a really intense heavy metal soundtrack, which really sets the mood perfectly. This indeed is a major highlight of this title; however, the actual in-game sound effects tend to lack the same enthusiasm as the heavy metal soundtrack.
While Army Corps of Hell utilises the power of the Playstation Vita quite well, it tends to be slightly repetitive when it comes to gameplay. This can be seen in the repetitive level design and duplicated enemies that you face off against. Army Corps of Hell is truly an interesting concept; however, it is a title that has missed the mark due to average gameplay and its repetitive nature.
Lasting Appeal: 6/10
Predominantly reviewed on PlayStation Vita.