Categories
PlayStation Vita Reviews

Army Corps of Hell Review

Developed by Entersphere and published by Square Enix, Army Corps of Hell brings dark humour, vicious combat and a rather interesting storyline to the PlayStation Vita.

Players assume the role of the King of Hell, and additionally control an army of goblins in order to reclaim the title as the King of the underworld. Facing off against demons and massive bosses, you travel through various levels to take back a throne that is rightfully yours.

When it comes to gameplay, Army Corps of Hell reminds of me of Overlord in a sense, which means that your army of goblins are sent out to a targeted enemy in order to rip it to pieces while the King of Hell idles in the background. Goblins come in three different classes ranging from Soldiers, Spearmen and Magi. Soldiers tend to get up close and personal and generate massive amounts of damage to enemies, while Spearmen attack from distance and Magi eliminate magically protected enemies.

Army Corps of Hell has quite a few items and weapons that are scattered throughout each level. Additionally, it also features a really great Alchemy system, which comes in handy when upgrading your goblins weapons and the creation of new items in order to assist you as you take back the throne of Hell.

The graphics featured in Army Corps of Hell are not entirely the best I have experienced on the Vita; however, some of the levels do look rather vibrant and feature some really phenomenal lighting effects.

Army Corps of Hell features a really intense heavy metal soundtrack, which really sets the mood perfectly. This indeed is a major highlight of this title; however, the actual in-game sound effects tend to lack the same enthusiasm as the heavy metal soundtrack.

Conclusion:
While Army Corps of Hell utilises the power of the Playstation Vita quite well, it tends to be slightly repetitive when it comes to gameplay. This can be seen in the repetitive level design and duplicated enemies that you face off against. Army Corps of Hell is truly an interesting concept; however, it is a title that has missed the mark due to average gameplay and its repetitive nature.

The Breakdown:
Gameplay: 6.5/10
Storyline: 8/10
Graphics: 6.10
Sound: 8/10
Lasting Appeal: 6/10

Predominantly reviewed on PlayStation Vita.

Categories
PlayStation Vita Reviews

Uncharted: Golden Abyss Review

Welcome to the world of Uncharted… on the PlayStation Vita! Now for those of you wondering how you go from a rather large television screen to the smaller, more compact screen of the Vita, it’s actually rather easy. However, is Uncharted: Golden Abyss any good? Let’s find out!!!

Uncharted: Golden Abyss is set before the events that occurred in the original uncharted title. This time around Nathan Drake is tasked to try to uncover the mystery behind the 400-year old massacre of a Spanish expedition. During this venture, Nathan is caught in the middle of a rivalry between Jason Dante, an old friend, and Marisa Chase, whose origins I will not disclose as it would be classified as a spoiler.

When it comes to the storyline of Uncharted: Golden Abyss, fans of the series will soon notice that it is an originally designed, classic and in-depth addition to the world of Uncharted. This will truly surprise those who have ventured into the world of the PlayStation Vita, as some may have been expecting a rather dumbed down version of the original titles.

Nathan Drake’s Journal makes a return, which is filled with the collectibles you find throughout the adventure. These collectables come in the form of photos you will need to take, charcoal rubbings you need to rub and other interesting collectibles. The mere fact that you have to use the rear touchpad and the touch screen display in order to clean off items, piece together maps and complete charcoal rubbings is a major incentive to try out this title. While using the mentioned options is a bonus, there is also the simple to use controls that can be used in order to do all this; however, I would recommend using the Vita’s above-mentioned features in order to get the job done.

Mixing up the gameplay a bit is also the addition of onscreen swiping actions, which will involve swiping your finger across the screen in order to counter attacks, cut hedges to reveal secret areas and complete additional actions. This mixes things up quite a bit; however it does take a little time to get used to this feature.

Uncharted Golden Abyss is a visually stunning title when it comes to graphics. This can be seen in the luscious green grass and the truly stunning lighting effects. I wouldn’t say that it looks as good as Uncharted 2: Among Thieves or Uncharted 3: Drake’s Deception but it certainly is on par with the first Uncharted title.

When it comes to sound, Uncharted: Golden Abyss is a clear winner, especially if you use a headset or earphones. The voice acting is superb as always, and the music featured throughout the title is nothing less than top notch.

Conclusion:
Uncharted: Golden Abyss is a perfect example of what the PlayStation Vita can do. Players will thoroughly enjoy the captivating storyline, beautiful graphics and amazing sound; however as much as I did enjoy this title, I did come across a few problem areas. On occasions Nathan Drake tends to get stuck in certain areas, which is generally fixed by a quick reboot of the title.

Additionally, there are certain switches that involve Nathan and Marisa to work together in order to open a door… this tends to be phenomenal task as Marisa tends to do her own thing on occasions, which can be rectified once again via rebooting the title. While these glitches are present within Uncharted: Golden Abyss, they are not entirely game breaking; however, it is slightly annoying having to keep restarting from the same checkpoint due to them.

The Breakdown:
Storyline: 9/10
Gameplay: 9/10
Graphics: 8.5/10
Sound: 9/10
Lasting Appeal: 8.5/10

Predominantly reviewed on PlayStation Vita.

Categories
PlayStation Vita Reviews

Wipeout 2048 Review

Welcome to the world of anti-gravity racing, welcome to the world of Wipeout 2048! Wipeout 2048 puts you in the driver’s seat of an anti-gravity vehicle in a racing league that is set in a distant future. While we all remember the days of Wipeout back in 2005, when it was first released on the PlayStation 1, we tend to wonder if the game has actually evolved since then, especially with the 2012 release of Wipeout 2048 on the PlayStation Vita.

Wipeout 2048 is still at its core the Wipeout we have experienced in the past, it’s packed with high-speed racing, tight corners, air brakes and additional power-ups that will hinder any opposition vehicle on the track. Speed-boost-pads have also made a return in order to increase the intensity of the gameplay itself, which really adds to the challenge of the Wipeout universe.

The single player experience of Wipeout 2048 is spanned across 3 seasons of the AG League, which ultimately moves you through each speed class featured throughout the title. The only issue with Wipeout 2048 is the fact that it lacks a variety of courses; however the 10 courses on offer do mix things up a bit with a variety of interesting challenges ranging from zone races, time trials and combat challenges.

Wipeout 2048 also incorporates a variety of multiplayer options, which will allow you to challenge PS Vita players as well as PlayStation 3 players. This is done via the Cross-Play feature, which adds an additional incentive to experience this futuristic racing title.

When it comes to graphics, Wipeout 2048 features beautifully designed courses, stunning anti-gravity vehicles and some really great lighting effects. I especially enjoyed this titles opening sequence, as it is visual marvel and really shows what the PS Vita’s captivating screen can pull off. Unfortunately, even though Wipeout 2048 is a visually stunning title the gameplay is not as smooth as expected and tends to drop in frame rate if too many vehicles start assaulting one another at the same time.

The sound featured throughout Wipeout 2048 is very upbeat and vibrant, which really adds to the pace of each race. This is a great addition to the title and adds to the experience of the futuristic feel of the title.

Conclusion
Overall, Wipeout 2048 has evolved into a genuinely great title; however, the gameplay is not as smooth as expected, and it tends to drop in frame rate if too many vehicles start assaulting one another at the same time. Additionally, Wipeout 2048 lacks variety as it only features 10 tracks throughout 3 seasons. The sound featured throughout Wipeout 2048 has a very futuristic vibe to it, which really is a perfect fit for this title.

If you are interested in getting back into the Wipeout experience then this title will fulfil your needs; however, your needs will only be filled for a momentary duration, unless more tracks and gameplay options are added via DLC.

The Breakdown:
Gameplay: 7/10
Graphics: 8/10
Sound: 8.5/10
Online: 7/10
Lasting appeal: 6/10

Predominantly reviewed on PlayStation Vita.

Categories
PlayStation Vita Reviews

Army Corps of Hell Review

Developed by Entersphere and published by Square Enix, Army Corps of Hell brings dark humour, vicious combat and a rather interesting storyline to the PlayStation Vita.

Players assume the role of the King of Hell, and additionally control an army of goblins in order to reclaim the title as the King of the underworld. Facing off against demons and massive bosses, you travel through various levels to take back a throne that is rightfully yours.

When it comes to gameplay, Army Corps of Hell reminds of me of Overlord in a sense, which means that your army of goblins are sent out to a targeted enemy in order to rip it to pieces while the King of Hell idles in the background. Goblins come in three different classes ranging from Soldiers, Spearmen and Magi. Soldiers tend to get up close and personal and generate massive amounts of damage to enemies, while Spearmen attack from distance and Magi eliminate magically protected enemies.

Army Corps of Hell has quite a few items and weapons that are scattered throughout each level. Additionally, it also features a really great Alchemy system, which comes in handy when upgrading your goblins weapons and the creation of new items in order to assist you as you take back the throne of Hell.

The graphics featured in Army Corps of Hell are not entirely the best I have experienced on the Vita; however, some of the levels do look rather vibrant and feature some really phenomenal lighting effects.

Army Corps of Hell features a really intense heavy metal soundtrack, which really sets the mood perfectly. This indeed is a major highlight of this title; however, the actual in-game sound effects tend to lack the same enthusiasm as the heavy metal soundtrack.

Conclusion:
While Army Corps of Hell utilises the power of the Playstation Vita quite well, it tends to be slightly repetitive when it comes to gameplay. This can be seen in the repetitive level design and duplicated enemies that you face off against. Army Corps of Hell is truly an interesting concept; however, it is a title that has missed the mark due to average gameplay and its repetitive nature.

The Breakdown:
Gameplay: 6.5/10
Storyline: 8/10
Graphics: 6.10
Sound: 8/10
Lasting Appeal: 6/10

Predominantly reviewed on PlayStation Vita.

Categories
PlayStation Vita Reviews

Uncharted: Golden Abyss Review

Welcome to the world of Uncharted… on the PlayStation Vita! Now for those of you wondering how you go from a rather large television screen to the smaller, more compact screen of the Vita, it’s actually rather easy. However, is Uncharted: Golden Abyss any good? Let’s find out!!!

Uncharted: Golden Abyss is set before the events that occurred in the original uncharted title. This time around Nathan Drake is tasked to try to uncover the mystery behind the 400-year old massacre of a Spanish expedition. During this venture, Nathan is caught in the middle of a rivalry between Jason Dante, an old friend, and Marisa Chase, whose origins I will not disclose as it would be classified as a spoiler.

When it comes to the storyline of Uncharted: Golden Abyss, fans of the series will soon notice that it is an originally designed, classic and in-depth addition to the world of Uncharted. This will truly surprise those who have ventured into the world of the PlayStation Vita, as some may have been expecting a rather dumbed down version of the original titles.

Nathan Drake’s Journal makes a return, which is filled with the collectibles you find throughout the adventure. These collectables come in the form of photos you will need to take, charcoal rubbings you need to rub and other interesting collectibles. The mere fact that you have to use the rear touchpad and the touch screen display in order to clean off items, piece together maps and complete charcoal rubbings is a major incentive to try out this title. While using the mentioned options is a bonus, there is also the simple to use controls that can be used in order to do all this; however, I would recommend using the Vita’s above-mentioned features in order to get the job done.

Mixing up the gameplay a bit is also the addition of onscreen swiping actions, which will involve swiping your finger across the screen in order to counter attacks, cut hedges to reveal secret areas and complete additional actions. This mixes things up quite a bit; however it does take a little time to get used to this feature.

Uncharted Golden Abyss is a visually stunning title when it comes to graphics. This can be seen in the luscious green grass and the truly stunning lighting effects. I wouldn’t say that it looks as good as Uncharted 2: Among Thieves or Uncharted 3: Drake’s Deception but it certainly is on par with the first Uncharted title.

When it comes to sound, Uncharted: Golden Abyss is a clear winner, especially if you use a headset or earphones. The voice acting is superb as always, and the music featured throughout the title is nothing less than top notch.

Conclusion:
Uncharted: Golden Abyss is a perfect example of what the PlayStation Vita can do. Players will thoroughly enjoy the captivating storyline, beautiful graphics and amazing sound; however as much as I did enjoy this title, I did come across a few problem areas. On occasions Nathan Drake tends to get stuck in certain areas, which is generally fixed by a quick reboot of the title.

Additionally, there are certain switches that involve Nathan and Marisa to work together in order to open a door… this tends to be phenomenal task as Marisa tends to do her own thing on occasions, which can be rectified once again via rebooting the title. While these glitches are present within Uncharted: Golden Abyss, they are not entirely game breaking; however, it is slightly annoying having to keep restarting from the same checkpoint due to them.

The Breakdown:
Storyline: 9/10
Gameplay: 9/10
Graphics: 8.5/10
Sound: 9/10
Lasting Appeal: 8.5/10

Categories
PlayStation Vita Reviews

Uncharted: Golden Abyss Review

Welcome to the world of Uncharted… on the PlayStation Vita! Now for those of you wondering how you go from a rather large television screen to the smaller, more compact screen of the Vita, it’s actually rather easy. However, is Uncharted: Golden Abyss any good? Let’s find out!!!

Uncharted: Golden Abyss is set before the events that occurred in the original uncharted title. This time around Nathan Drake is tasked to try to uncover the mystery behind the 400-year old massacre of a Spanish expedition. During this venture, Nathan is caught in the middle of a rivalry between Jason Dante, an old friend, and Marisa Chase, whose origins I will not disclose as it would be classified as a spoiler.

When it comes to the storyline of Uncharted: Golden Abyss, fans of the series will soon notice that it is an originally designed, classic and in-depth addition to the world of Uncharted. This will truly surprise those who have ventured into the world of the PlayStation Vita, as some may have been expecting a rather dumbed down version of the original titles.

Nathan Drake’s Journal makes a return, which is filled with the collectibles you find throughout the adventure. These collectables come in the form of photos you will need to take, charcoal rubbings you need to rub and other interesting collectibles. The mere fact that you have to use the rear touchpad and the touch screen display in order to clean off items, piece together maps and complete charcoal rubbings is a major incentive to try out this title. While using the mentioned options is a bonus, there is also the simple to use controls that can be used in order to do all this; however, I would recommend using the Vita’s above-mentioned features in order to get the job done.

Mixing up the gameplay a bit is also the addition of onscreen swiping actions, which will involve swiping your finger across the screen in order to counter attacks, cut hedges to reveal secret areas and complete additional actions. This mixes things up quite a bit; however it does take a little time to get used to this feature.

Uncharted Golden Abyss is a visually stunning title when it comes to graphics. This can be seen in the luscious green grass and the truly stunning lighting effects. I wouldn’t say that it looks as good as Uncharted 2: Among Thieves or Uncharted 3: Drake’s Deception but it certainly is on par with the first Uncharted title.

When it comes to sound, Uncharted: Golden Abyss is a clear winner, especially if you use a headset or earphones. The voice acting is superb as always, and the music featured throughout the title is nothing less than top notch.

Conclusion:
Uncharted: Golden Abyss is a perfect example of what the PlayStation Vita can do. Players will thoroughly enjoy the captivating storyline, beautiful graphics and amazing sound; however as much as I did enjoy this title, I did come across a few problem areas. On occasions Nathan Drake tends to get stuck in certain areas, which is generally fixed by a quick reboot of the title.

Additionally, there are certain switches that involve Nathan and Marisa to work together in order to open a door… this tends to be phenomenal task as Marisa tends to do her own thing on occasions, which can be rectified once again via rebooting the title. While these glitches are present within Uncharted: Golden Abyss, they are not entirely game breaking; however, it is slightly annoying having to keep restarting from the same checkpoint due to them.

The Breakdown:
Storyline: 9/10
Gameplay: 9/10
Graphics: 8.5/10
Sound: 9/10
Lasting Appeal: 8.5/10

Predominantly reviewed on PlayStation Vita.

Categories
PlayStation Vita Reviews

Wipeout 2048 Review

Welcome to the world of anti-gravity racing, welcome to the world of Wipeout 2048! Wipeout 2048 puts you in the driver’s seat of an anti-gravity vehicle in a racing league that is set in a distant future. While we all remember the days of Wipeout back in 2005, when it was first released on the PlayStation 1, we tend to wonder if the game has actually evolved since then, especially with the 2012 release of Wipeout 2048 on the PlayStation Vita.

Wipeout 2048 is still at its core the Wipeout we have experienced in the past, it’s packed with high-speed racing, tight corners, air brakes and additional power-ups that will hinder any opposition vehicle on the track. Speed-boost-pads have also made a return in order to increase the intensity of the gameplay itself, which really adds to the challenge of the Wipeout universe.

The single player experience of Wipeout 2048 is spanned across 3 seasons of the AG League, which ultimately moves you through each speed class featured throughout the title. The only issue with Wipeout 2048 is the fact that it lacks a variety of courses; however the 10 courses on offer do mix things up a bit with a variety of interesting challenges ranging from zone races, time trials and combat challenges.

Wipeout 2048 also incorporates a variety of multiplayer options, which will allow you to challenge PS Vita players as well as PlayStation 3 players. This is done via the Cross-Play feature, which adds an additional incentive to experience this futuristic racing title.

When it comes to graphics, Wipeout 2048 features beautifully designed courses, stunning anti-gravity vehicles and some really great lighting effects. I especially enjoyed this titles opening sequence, as it is visual marvel and really shows what the PS Vita’s captivating screen can pull off. Unfortunately, even though Wipeout 2048 is a visually stunning title the gameplay is not as smooth as expected and tends to drop in frame rate if too many vehicles start assaulting one another at the same time.

The sound featured throughout Wipeout 2048 is very upbeat and vibrant, which really adds to the pace of each race. This is a great addition to the title and adds to the experience of the futuristic feel of the title.

Conclusion
Overall, Wipeout 2048 has evolved into a genuinely great title; however, the gameplay is not as smooth as expected, and it tends to drop in frame rate if too many vehicles start assaulting one another at the same time. Additionally, Wipeout 2048 lacks variety as it only features 10 tracks throughout 3 seasons. The sound featured throughout Wipeout 2048 has a very futuristic vibe to it, which really is a perfect fit for this title.

If you are interested in getting back into the Wipeout experience then this title will fulfil your needs; however, your needs will only be filled for a momentary duration, unless more tracks and gameplay options are added via DLC.

The Breakdown:
Gameplay: 7/10
Graphics: 8/10
Sound: 8.5/10
Online: 7/10
Lasting appeal: 6/10

Predominantly reviewed on PlayStation Vita.

Categories
PlayStation Vita Reviews

Army Corps of Hell Review

Developed by Entersphere and published by Square Enix, Army Corps of Hell brings dark humour, vicious combat and a rather interesting storyline to the PlayStation Vita.

Players assume the role of the King of Hell, and additionally control an army of goblins in order to reclaim the title as the King of the underworld. Facing off against demons and massive bosses, you travel through various levels to take back a throne that is rightfully yours.

When it comes to gameplay, Army Corps of Hell reminds of me of Overlord in a sense, which means that your army of goblins are sent out to a targeted enemy in order to rip it to pieces while the King of Hell idles in the background. Goblins come in three different classes ranging from Soldiers, Spearmen and Magi. Soldiers tend to get up close and personal and generate massive amounts of damage to enemies, while Spearmen attack from distance and Magi eliminate magically protected enemies.

Army Corps of Hell has quite a few items and weapons that are scattered throughout each level. Additionally, it also features a really great Alchemy system, which comes in handy when upgrading your goblins weapons and the creation of new items in order to assist you as you take back the throne of Hell.

The graphics featured in Army Corps of Hell are not entirely the best I have experienced on the Vita; however, some of the levels do look rather vibrant and feature some really phenomenal lighting effects.

Army Corps of Hell features a really intense heavy metal soundtrack, which really sets the mood perfectly. This indeed is a major highlight of this title; however, the actual in-game sound effects tend to lack the same enthusiasm as the heavy metal soundtrack.

Conclusion:
While Army Corps of Hell utilises the power of the Playstation Vita quite well, it tends to be slightly repetitive when it comes to gameplay. This can be seen in the repetitive level design and duplicated enemies that you face off against. Army Corps of Hell is truly an interesting concept; however, it is a title that has missed the mark due to average gameplay and its repetitive nature.

The Breakdown:
Gameplay: 6.5/10
Storyline: 8/10
Graphics: 6.10
Sound: 8/10
Lasting Appeal: 6/10

Predominantly reviewed on PlayStation Vita.

Categories
PlayStation Vita Reviews

Uncharted: Golden Abyss Review

Welcome to the world of Uncharted… on the PlayStation Vita! Now for those of you wondering how you go from a rather large television screen to the smaller, more compact screen of the Vita, it’s actually rather easy. However, is Uncharted: Golden Abyss any good? Let’s find out!!!

Uncharted: Golden Abyss is set before the events that occurred in the original uncharted title. This time around Nathan Drake is tasked to try to uncover the mystery behind the 400-year old massacre of a Spanish expedition. During this venture, Nathan is caught in the middle of a rivalry between Jason Dante, an old friend, and Marisa Chase, whose origins I will not disclose as it would be classified as a spoiler.

When it comes to the storyline of Uncharted: Golden Abyss, fans of the series will soon notice that it is an originally designed, classic and in-depth addition to the world of Uncharted. This will truly surprise those who have ventured into the world of the PlayStation Vita, as some may have been expecting a rather dumbed down version of the original titles.

Nathan Drake’s Journal makes a return, which is filled with the collectibles you find throughout the adventure. These collectables come in the form of photos you will need to take, charcoal rubbings you need to rub and other interesting collectibles. The mere fact that you have to use the rear touchpad and the touch screen display in order to clean off items, piece together maps and complete charcoal rubbings is a major incentive to try out this title. While using the mentioned options is a bonus, there is also the simple to use controls that can be used in order to do all this; however, I would recommend using the Vita’s above-mentioned features in order to get the job done.

Mixing up the gameplay a bit is also the addition of onscreen swiping actions, which will involve swiping your finger across the screen in order to counter attacks, cut hedges to reveal secret areas and complete additional actions. This mixes things up quite a bit; however it does take a little time to get used to this feature.

Uncharted Golden Abyss is a visually stunning title when it comes to graphics. This can be seen in the luscious green grass and the truly stunning lighting effects. I wouldn’t say that it looks as good as Uncharted 2: Among Thieves or Uncharted 3: Drake’s Deception but it certainly is on par with the first Uncharted title.

When it comes to sound, Uncharted: Golden Abyss is a clear winner, especially if you use a headset or earphones. The voice acting is superb as always, and the music featured throughout the title is nothing less than top notch.

Conclusion:
Uncharted: Golden Abyss is a perfect example of what the PlayStation Vita can do. Players will thoroughly enjoy the captivating storyline, beautiful graphics and amazing sound; however as much as I did enjoy this title, I did come across a few problem areas. On occasions Nathan Drake tends to get stuck in certain areas, which is generally fixed by a quick reboot of the title.

Additionally, there are certain switches that involve Nathan and Marisa to work together in order to open a door… this tends to be phenomenal task as Marisa tends to do her own thing on occasions, which can be rectified once again via rebooting the title. While these glitches are present within Uncharted: Golden Abyss, they are not entirely game breaking; however, it is slightly annoying having to keep restarting from the same checkpoint due to them.

The Breakdown:
Storyline: 9/10
Gameplay: 9/10
Graphics: 8.5/10
Sound: 9/10
Lasting Appeal: 8.5/10

Predominantly reviewed on PlayStation Vita.

Categories
PC Reviews PlayStation 3 Reveiws PlayStation 4 Reviews PlayStation Vita Reviews Xbox 360 Reveiws

LEGO Jurassic World Review

The LEGO series has brought us a wide range of enjoyable games that include standalone titles but also films that have been adapted into LEGO form. The latest film to get an adaptation is Jurassic World. Does LEGO Jurassic World live up to some of the top games in the series? Let’s find out.

The plot of the game takes a trip through the four Jurassic films. In true spirit of the LEGO games, LEGO Jurassic World takes the most iconic scenes from the four films, recreates them in LEGO and then adds a bit of a humorous twist to the proceedings. It’s all rather fun and doesn’t take itself too seriously. Some alterations have been made to the scenes to make them more family friendly with the signature LEGO charm; it works really well and is enough to cause the player to snigger here and there. The Jurassic World part of the campaign does have some spoilers within so if you are yet to see the film, best hold off from playing this part of the campaign until you have done so.

Gameplay wise, LEGO Jurassic World features similar gameplay featured in previous games from the franchise. It involves a significant amount of brick breaking, coin collecting and interacting with the environment. LEGO Jurassic World features quite a bit of basic puzzle solving by utilising the various characters’ skills or special abilities. They aren’t amazing abilities but they suit each character’s role within the universe.

Each of the films is split into about five levels, allowing players to quickly make their way through some of the more exciting moments from each film. From evading the T-Rex in a jeep to sneaking around the pair of Velociraptors in the kitchen, it’s really quite enjoyable to relive these moments in LEGO form.

There isn’t as much combat in LEGO Jurassic World as there is in other LEGO games and this makes sense simply because all of the films pretty much focus on the characters running away from the dinosaurs. However, there are some sections that do feature combat and these are executed nicely with a great deal of style. They really are some of the more entertaining parts of the game and break up the somewhat tedious sections. However, not all of them are fantastic escapes from the puzzle solving. From the levels for the second film, the Compsognathus or Compy rears its ugly head. These little critters are just as annoying as in the films in that they are quick and once a pack of them swarm you, it’s over. They have a knack for dropping your health really quickly, requiring the player to really focus when encountering them. It’s a bit of a cheap move, especially when there seems to be an infinite of them and stopping them spawning requires a little trial and error.

Additionally, it’s very much like previous LEGO games. This is both a good thing and a bad thing. It’s a good thing because it’s really easy to pick up and play, it’s a bad thing because not much has changed since and it just feels like more of the same.

What I also found a little weird was that while both Jurassic Park and Jurassic World were available to be played after the prologue, The Lost World and Jurassic Park III could only be played after completing the preceding film’s adaptation.

Visually, the films have been adapted well and are quite pleasurable to look at. However, the game does seem to suffer from the odd graphical glitch.

The audio part of the game is on par with the visuals. Voice clips have been used from the first three films and enhance the experience. In addition, hearing the Jurassic Park theme is a nostalgic trip in itself.

Conclusion:
LEGO Jurassic World has its fair share of issues but is a treat for any fan of the Jurassic films. It takes what made the films great and adds in that signature LEGO charm to make it really unique. While it does feature some unfortunate Compy encounters and feels like more of the same, LEGO Jurassic World is still an entertaining experience including fun puzzles, great storytelling and thoroughly enjoyable combat sections.

The Breakdown:
Story: 8/10
Gameplay: 7/10
Lasting appeal: 7/10
Graphics: 8/10
Sound: 8/10