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WWE: All Stars Review

doned the series and games over time, we still see new games coming out of the woodwork. WWE All Stars is now on the shelves but the question remains, is it worth buying? Time to find out!

Past WWE titles have slowly but surely been morphing into what can only be described as wrestling simulations, it’s all fine and dandy to try and make these games as real as possible, but the problem is that when developers make games realistic most of the fun usually gets kicked out first! This is where WWE All Stars hopes to set things right. No more individual health meters for each limb, just one single old-school arcade style health bar. Characters are also no longer limited to ground based combat only but can also do more exaggerated over-the-top mid-air attacks.

The game offers numerous gameplay modes to treat fans to, such as Path of Champions mode, where you get to pick your favorite wrestler and then battle it out until you are crowned champion. However, there are many unique paths to discover that will make you want to come back for more. If anything, the only real blemish here is the fact that the main menu lags a bit. Veteran players will also probably find fault with the new health bar, since in previous titles it was somewhat possible to make a comeback from even the worst luck at the start of a match and escape defeat repeatedly… presuming you had enough skill though. Players will also be able to once again create their own character; just don’t expect them to look very life-like.

Everything in this game has a cartoon action hero feel to it, this includes the special moves that the characters execute. As mentioned before the special moves are greatly exaggerated, but this just makes it all the more sweeter when you manage to land one on an opponent that is down to his last bit of health. There is after all, nothing quite like rubbing it in and if you’re going to do it then why not over do it?

There doesn’t seem to be anything wrong as far as sound is concerned. By that, I mean that glitches where certain actions on screen are not accompanied by the appropriate sound does not seem apparent. This is a common glitch found in modern games today but it appears to be absent in WWE All Stars, which is a good thing. The bad news is that while the sound is working well the game doesn’t seem to have any wow moments either. Gamers who have a bass speaker attached to their console or a surround sound system may not feel as impressed as they may have hoped to be with the sound. At least it works though… right?

As I mentioned before the graphics are over-the-top and cartoon-like and each wrestler has a chest bigger than their real-life counterpart does. Frankly, this was just borderline freaky.

Some shortcuts have been taken with the character’s hair; you will never see a single hair on their head fall out of place. Honestly, this actually works and looks graphically better in my opinion, or at least as far as this game is concerned. If anything, at least it shows that the developers thought it was a good idea to remove this from the game and build on the strengths of the game engine instead of adding unnecessary elements. Special effects during special moves gives the game a very unique feel to it, but after a while they become slightly stale and offer nothing more than a giant “you are about to get beat up and you can’t do a thing about it” feel to them. Regardless of all this WWE All Stars is the best looking WWE game out there. (For each platform respectively).

Conclusion:
WWE games have always been loved by fans simply because they make great party games. If you and your friends both loved playing the previous titles and/or watching the shows. Then I suggest getting your hands on this title. It’s wacky, crazy and comes with a big fat dose of nostalgia… just be careful that it doesn’t all go straight to your chest. The downside is that all of this tends to get slightly stale after a while.

The Breakdown:
Gameplay – 7/10
Sound – 7/10
Graphics – 8/10

Predominantly reviewed on Xbox 360.

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Nintendo 3DS Reviews Nintendo Wii Reviews

Super Mario 3D Land Review

Developed by Nintendo, Super Mario 3D Land is the latest Mario title to grace the Nintendo 3DS. Super Mario 3D Land is pure Mario to its core, with an additional 3D twist; however does Super Mario 3D Land hold high in the ranks of gaming on a handheld console? Let’s find out!

Storyline: 
Super Mario 3D Land brings the traditional storyline of the Mario world to the Nintendo 3DS. As always, Princess Peach has been kidnapped by Bowser, and it is now up to Mario to save the Princess. Although this is a traditional Mario storyline, I couldn’t help but smile while watching the short animated cut-scenes.

Gameplay:
Super Mario 3D Land is a platform title that combines the elements of the 3D into the gameplay. The main objective is to reach the end of each level by either avoiding or taking out enemies, within the time limit, and grabbing onto the flagpole at the end in order to progress. Super Mario 3D land features some killer power-ups including: The Super Mushroom, Fire Flower, Super Leaf and many more! I will admit that I have been hooked on my 3DS for most of the morning, and I found it hard to pull myself away.

While Super Mario 3D Land uses the 3D feature of the Nintendo 3DS quite brilliantly, it is also an integral part of the gameplay, as it is generally harder to complete without the use of the 3D effect. Super Mario 3D Land is a genuinely fun title to experience especially when it comes to gameplay and it also includes some stylish bonus content.

Mario titles from the past have never been a walk in the park to complete… by saying this, I have not come across anyone who has ever finished the first Mario title; however, completion is still achievable in Super Mario 3D Land. While breezing past the first few levels, I noticed that from World 8 the gameplay tends to shift quite a bit, bringing a sense of freshness to this title.

Super Mario 3D Land also incorporates the use of the gyroscope and StreetPass to further increase the appeal of gameplay. The Gyroscope can be used to look through binoculars and gain a better perception of the level at hand.

The addition of the mystery boxes is an additional bonus. While these tend to be more time challenges, they do allow you to gain those much needed power-ups and special items. While some 3DS titles tend to be too short, Super Mario 3D Land will keep you entertained for hours on end, as well as promote multiple playthroughs.

Graphics:
Super Mario 3D Land looks spectacular and completely utilises the power of the 3DS to its advantage. While this title is visually appealing with the 3D turned on, it looks equally as good without it.  The level design is beautiful and the characters have been designed with crisp, clear visuals.

Each World has a basic theme to it, which showcases colourful forest areas, spooky ghosts and a wide variety of visually stunning elements. When it comes to graphics this title plays smoothly and effortlessly.

Sound:
Nostalgia of note is included in this title! The music is a perfect fit and so is the quirky sound effects featured throughout. Classic Mario based tunes have been included and promote a nice up beat gameplay experience.

Lasting appeal:
Super Mario 3D Land is a title you will want to play over and over again. While the last few levels can be blatantly hard to complete, you will find yourself coming back for more Mario action quite often. Additionally, the StreetPass content included will keep you entertained for quite a few hours more.

Conclusion:
Nintendo has surprised me lately, especially with the amazing titles they are bringing out of late. Super Mario 3D Land is one of these amazing titles and a great addition to any 3DS owner’s collection.

Super Mario 3D Land brings well designed levels, innovative gameplay and sound that really sets the mood to the Nintendo 3DS. Now if you will excuse me, I am off to take on Bowser and his army of awkward looking minions and rescue the beloved Princess Peach.

The Breakdown:
Storyline: 9/10
Gameplay 9/10
Sound: 9/10
Lasting Appeal: 9.5/10

Predominantly reviewed on Nintendo 3DS.

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WWE: All Stars Review

Most of us have at some or other point in time played a WWE video game and if you haven’t then you’ve likely grown up a deprived child. While it is easy to understand why some people may have abandoned the series and games over time, we still see new games coming out of the woodwork. WWE All Stars is now on the shelves but the question remains, is it worth buying? Time to find out!

Past WWE titles have slowly but surely been morphing into what can only be described as wrestling simulations, it’s all fine and dandy to try and make these games as real as possible, but the problem is that when developers make games realistic most of the fun usually gets kicked out first! This is where WWE All Stars hopes to set things right. No more individual health meters for each limb, just one single old-school arcade style health bar. Characters are also no longer limited to ground based combat only but can also do more exaggerated over-the-top mid-air attacks.

The game offers numerous gameplay modes to treat fans to, such as Path of Champions mode, where you get to pick your favorite wrestler and then battle it out until you are crowned champion. However, there are many unique paths to discover that will make you want to come back for more. If anything, the only real blemish here is the fact that the main menu lags a bit. Veteran players will also probably find fault with the new health bar, since in previous titles it was somewhat possible to make a comeback from even the worst luck at the start of a match and escape defeat repeatedly… presuming you had enough skill though. Players will also be able to once again create their own character; just don’t expect them to look very life-like.

Everything in this game has a cartoon action hero feel to it, this includes the special moves that the characters execute. As mentioned before the special moves are greatly exaggerated, but this just makes it all the more sweeter when you manage to land one on an opponent that is down to his last bit of health. There is after all, nothing quite like rubbing it in and if you’re going to do it then why not over do it?

There doesn’t seem to be anything wrong as far as sound is concerned. By that, I mean that glitches where certain actions on screen are not accompanied by the appropriate sound does not seem apparent. This is a common glitch found in modern games today but it appears to be absent in WWE All Stars, which is a good thing. The bad news is that while the sound is working well the game doesn’t seem to have any wow moments either. Gamers who have a bass speaker attached to their console or a surround sound system may not feel as impressed as they may have hoped to be with the sound. At least it works though… right?

As I mentioned before the graphics are over-the-top and cartoon-like and each wrestler has a chest bigger than their real-life counterpart does. Frankly, this was just borderline freaky.

Some shortcuts have been taken with the character’s hair; you will never see a single hair on their head fall out of place. Honestly, this actually works and looks graphically better in my opinion, or at least as far as this game is concerned. If anything, at least it shows that the developers thought it was a good idea to remove this from the game and build on the strengths of the game engine instead of adding unnecessary elements. Special effects during special moves gives the game a very unique feel to it, but after a while they become slightly stale and offer nothing more than a giant “you are about to get beat up and you can’t do a thing about it” feel to them. Regardless of all this WWE All Stars is the best looking WWE game out there. (For each platform respectively).

Conclusion:
WWE games have always been loved by fans simply because they make great party games. If you and your friends both loved playing the previous titles and/or watching the shows. Then I suggest getting your hands on this title. It’s wacky, crazy and comes with a big fat dose of nostalgia… just be careful that it doesn’t all go straight to your chest. The downside is that all of this tends to get slightly stale after a while.

The Breakdown:
Gameplay – 7/10
Sound – 7/10
Graphics – 8/10

Predominantly reviewed on Xbox 360.

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Nintendo Reviews Nintendo Wii Reviews PC Reviews PlayStation 3 Reveiws PlayStation Reveiws Xbox 360 Reveiws Xbox Reviews

Shrek: Forever After Review

Far Far Away is now closer than you think!
Developed by DreamWorks Animation and published by Activision, comes a great title that is filled with family fun and adventure.

The Fairytale so far:
Shrek is longing for the days where Dragons were on the menu, the kingdom was in jeopardy, and the in-laws needed some classic fairytale rescuing, Shrek style! But what does an Ogre do when he is suddenly a family man, and a well respected good guy? He does what every Fairytale creature would do; sign a contract with the Evil Rumpelstiltskin.

The kingdom is now in shambles, as Shrek is thrown into an alternative version of Far Far Away, where Rumpelstiltskin is King, he and his beloved Fiona have never met, and his companions are no longer in sight.

The adventure begins as Shrek has to undo all the wrongs he has done, to save the world around him and his closest friends and hopefully restore Far Far away back to its original state.

Grab your Torch and Pitch Forks:
There is loads of family fun to be had with Shrek: Forever After, as a team based method of playing has been introduced, for everyone to enjoy, with a drop in and drop out approach, new players can jump straight into the action just by hitting the start button on any available control and play as Shrek, Donkey, Puss in boots or Fiona who each have their own special abilities which help to solve puzzles and take on any of Rumpelstiltskin group of bad guys.

Donkey Sing, Donkey Do:
Shrek: Forever after hosts some very iconic music from the previous films and is sure to grasp any of the younger gamer’s attentions.

The Final Chapter:
Shrek: Forever After is a family game, that will bring delight to any child that enjoys the previous movies or video games, so if you looking for a title for the young ones to play and actually enjoy I do suggest getting your hands on this title.

Verdict time:
I found myself enjoying some quality time with my nephew on this title, which really does bring in the family fun into the picture.

Predominantly reviewed on Xbox 360.